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Edited procedural.mdx #13
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Edited procedural.mdx #13
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| - **Normalized Time;** A value between `0.0` (start of animation) and `1.0` (end of animation). | ||
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| <a style={{textDecoration: "none"}} href="/docs/usage/node-graph/nodes/animation/time"><Node data={{ |
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I am not sure I get this. I do not understand the spacing part.
For the bullets, if you're referring to "Active frame" and "Normalized Time", then they should be indented since they're sub-bullets and the main bullet is "Time Node."
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Ah right, I didn't notice the bullet types. It's fine.
By spacing I mean missing
between a bullet and a node visual
| ## Creating a more complex procedural animation | ||
| You can chain multiple nodes together to create advanced effects. Here’s a breakdown of a Rotation and Scale animation workflow: | ||
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| 1. Get the animation time (0 to 1 range) using the tiem node. |
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| Neat, isn't it? | ||
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| Let's break down what happens here. | ||
| ## Creating a more complex procedural animation |
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| ## Key takeaways | ||
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| - Procedural animations give you fine control over timing and transitions. | ||
| - Experimentation is key. Try combining nodes in creative ways. | ||
| - The more comfortable you get with nodes, the faster you can create unique, dynamic effects. | ||
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| <br/> | ||
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| <video src={bopVideo} muted autoplay loop/> | ||
| ## Further learning | ||
| To learn more: | ||
| - (<a href="/docs/usage/node-graph/nodes/animation/easing">Easing</a>) | ||
| - (<a href="/docs/usage/node-graph/nodes/animation/time#normalized-time">Normalized time</a>) | ||
| - (<a href="/docs/usage/node-graph/property-sockets/#-matrix3x3">Matrix</a>) |
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Oh. I forgot to remove those parentheses. I'll do that
| - Experimentation is key. Try combining nodes in creative ways. | ||
| - The more comfortable you get with nodes, the faster you can create unique, dynamic effects. | ||
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| <br/> |
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Unnecessary <br/> between sections
| 2. Use the **Normalized Time** output to track animation progress. For example, in a 2-second animation, the normalized time at 1 second is **0.5**. | ||
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| Will produce | ||
| <br/> |
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Unnecessary <br/> between sections
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When do you use
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If you create a heading it automatically creates spacing, adding a <br/> just before a heading makes too much empty space.
There is no hard rule to placing
, it all boils down to how it looks.
| Without these, you'll have a hard time animating. | ||
| Procedural animation refers to animations that are generated based on logic and input parameters. It's important to not confuse this with generative AI (such as ChatGPT), as those make use of prompts instead. | ||
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Unnecessary <br/> between sections
| It's an animation that is generated based on ~~prompts~~, ha, no it's not. | ||
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| Do not confuse procedural animation with generative AI. The effect is 100% based on logic and input parameters, not a black box. | ||
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Unnecessary <br/> between sections
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I can see how my style was a little hard on the reader, overall I like the changes. You just need to improve a few minor styling adjustments |
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I wasn't able to preview locally; I kept running into errors. But I tried working on this again following your guides. Do let me know if I need to make any other corrections.
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I intend to make a loom video explaining my thought process on why I chose to work on the page. I intend to add that to my portfolio. Is that allowed? |
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You are missing About the loom video, sure, I don't see any problems with that |




Made changes to procedural.mdx in these areas: