Releases: SiliconStudio/YEBIS-plugins
Releases · SiliconStudio/YEBIS-plugins
v0.6.3
28 Jul 07:50
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version 0.6.3 July 28, 2017
Extend the period of the license until Nov 30, 2017
Fixed smoll bugs
v0.6.2
12 Jun 08:53
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version 0.6.2 June 12, 2017
Fixed various bugs
Adjusted dynamic resolution (for VR)
Improved SSAO
v0.6.0
27 Apr 07:42
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version 0.6.0 April 27, 2017
Extend the period of the license until Jul 31, 2017
Fixed various bugs
Supported Unity5.6
v0.4.0
22 Dec 11:02
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version 0.4.0 December 22, 2016
Extend the period of the license until Feb 28, 2017
Fixed various bugs
v0.3.2
14 Dec 05:18
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Updated UI
Adding helper script for YEBIS parameter animation
Fixed color correction parameter
Fixed various bugs
v0.3.1
25 Nov 11:20
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version 0.3.1 November 24, 2016
To trim lib size
Fixed various bugs
v0.3.0
25 Nov 11:15
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version 0.3.0 November 16, 2016
Using ScriptableObject
Fixed various bugs
v0.2.4
25 Oct 05:02
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version 0.2.4 October 25, 2016
Fixed iOS/Android ES2 build bugs
Fixed feedback effect on iOS version ES3
Fixed various Lens Simulation bugs
Fixed depth value on DX11 LDR mode
Updated UI
v0.2.3
06 Oct 08:57
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version 0.2.3 September 30, 2016
Fixed some rendering artifacts in our MSAA effect during LDR mode for our DX11 build
Fixed various Lens Simulation bugs
Fixed iOS deployment build bug
Fixed various UI bugs
New feature
Added "Object Motion Blur"
v0.2.2
17 Sep 06:37
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version 0.2.2 September 14, 2016
Added support for DX11
Adjusted Glare Quality
Improvement of the content of UI.
Lens Simulation
SSAO
Light Shaft
Added "Reset" UI
New features
Exposure Simulation
Depth of Field
Object Focus
Changing Auto Focus position
Bokeh simulation
Chromatic Aberration
ImageSensor Noise