Add bindings for Metal #14
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I've experimentally created bindings for Metal(
IUnityGraphicsMetal.h).I'd be happy if we could merge this, but some design issues exist:
bindgengenerates bindings depending onobjcfor Objective-C headers but I've extracted only pure type definitions from the generated bindings because I would like to useobjc2instead, which is a successor ofobjc. This operation must be done by hand.header-translator, a binding generator ofobjc2, seems not to support third party headers: Linking against private frameworks? madsmtm/objc2#501bindgento supportobjc2: Mergeheader-translatorintobindgenmadsmtm/objc2#729I've implemented high-level bindings on top of
objc2intounity_native_plugin::metal::objc2, which is a module conditionally enabled by the featureobjc2_metal, but is it better to move them to an individual crate such asunity_native_plugin_metallikeunity_native_plugin_vulkan?