Skip to content

A team of four collaborated to create a Boggle game using Agile and Scrum methodologies. The backend, developed in Java, employs a recursive algorithm to identify valid English words within a dynamically generated letter grid. The user interface, built with JavaFX, includes intuitive, user-friendly features to enhance the player experience.

Notifications You must be signed in to change notification settings

baodiepp/Mightier-Boggle

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

1 Commit
 
 
 
 

Repository files navigation

MIghtier-Boggle

Implemented the backend of the game using a recursive algorithm in Java that can find English words in a randomly generated boggle grid. Implemented different methods that make sure the recursion does not run aimlessly in cases where the combination of letters are not prefixes of English words to optimize the algorithm. Implemented the frontend GUI using JavaFX and extra quality-of-life features with a team of 4 developers using the Agile method and Scrum method of development.

feature/difficulty_adaptor by Mohamad Sabagh

feature/hint-function by Christian-Silviu Caunei.

feature/gui by Bahati Kivi and Bao Diep

About

A team of four collaborated to create a Boggle game using Agile and Scrum methodologies. The backend, developed in Java, employs a recursive algorithm to identify valid English words within a dynamically generated letter grid. The user interface, built with JavaFX, includes intuitive, user-friendly features to enhance the player experience.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages