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A web-based tool to help players track Mister X's possible locations in the classic Scotland Yard board game. Simulate moves with various transport modes and refine possible locations based on detective inputs.

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Scotland Yard Tracker

Scotland Yard Tracker is a web application that helps detectives in the search for Mister X. This interactive tool allows users to manage potential positions of Mister X and track the transportation options available for him.

Table of Contents

Demo

Link to live demo on github-pages

Features

  • Interactive buttons for different transport modes (Taxi, Bus, Underground, Secret Move).
  • Input fields to set Mister X's position and to enter detective positions.
  • Dynamic updating of possible positions based on user actions.
  • Responsive design for various screen sizes.

Technologies Used

  • HTML5
  • CSS3
  • JavaScript

Installation

To get started with Scotland Yard Tracker, follow these steps:

  1. Clone the repository to your local machine:

    git clone https://github.com/yourusername/scotlandyardtracker.git
  2. Navigate to the project directory:

    cd scotlandyardtracker
  3. Open index.html in your web browser to view the application.

Usage

  1. Input a position for Mister X in the designated field and click Set.
  2. Use the transport mode buttons to update Mister X's possible positions.
  3. Enter detective positions in the input field to remove them from the possible positions.
  4. The interface will dynamically update to reflect the current state of the game.

Contributing

Contributions are welcome! If you'd like to contribute to Scotland Yard Tracker, please follow these steps:

  1. Fork the repository.
  2. Create a new branch:
    git checkout -b feature/YourFeatureName
  3. Make your changes and commit them:
    git commit -m "Add some feature"
  4. Push to the branch:
    git push origin feature/YourFeatureName
  5. Create a new Pull Request.

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A web-based tool to help players track Mister X's possible locations in the classic Scotland Yard board game. Simulate moves with various transport modes and refine possible locations based on detective inputs.

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