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@SquidDev SquidDev commented Jul 9, 2018

When placing a sign against a tile entity (such as a turtle or chest), we would consider that block the "placed" one instead, meaning the text was never set. This solution isn't entirely ideal either, but short of capturing block snapshots I'm not sure of a better solution.

Fixes #552

When placing a sign against a tile entity (such as a turtle or chest),
we would consider that block the "placed" one instead, meaning the text
was never set. This solution isn't entirely ideal either, but short of
capturing block snapshots I'm not sure of a better solution.

Fixes dan200#552
ccserver pushed a commit to ccserver/ComputerCraft that referenced this pull request Sep 16, 2019
…urtle-sign-place

Be a little smarter about our detection of the placed sign
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