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releasing this change: microsoft/pxt-common-packages@f87aff3
* Theme updates * Comment out some vars, update primary/secondary to make theming gaps clearer * Comment unused vars * Comment out some more unused vars * Comment out unused vars * Remove remaning unnecessary color vars * Update hero banner button * Change color "background1" to just "background" * Revert "Change color "background1" to just "background"" This reverts commit 9cc31be. * Add foregrounds to fields with background set * Add missing foreground color * Remove commented out less vars * Play button & header styling * Theme storage adjustments, but none of these are used yet. * Add high contrast theme * Add arcade-specific themes * Remove unused theme vars * Reducing variable set * Combine neutral-button and neutral*2, alpha05 -> alpha10, update dark primaries for light and legacy * Rename light/dark variants to "accent" * Replace primary-alpha0 with neutral-alpha0 * Add theme values for new vars * Reorder vars * Change background/foreground-hover# to background/foreground#-hover (more consistent with fluentUI) * Reduce difference between background and background-hover for neutral1 * Slightly better toolbox contrast for dark theme * More dark theme toolbox updates * Less intense brightness adjustment * Dak theme updates * Sim toolbar color fixes
fixing the rpi C++ build error
This adds light, legacy, and dark themes for arcade, based on changes in microsoft/pxt#10391 It also bumps pxt-core to get those changes.
* make wrong repo prompt better * add sections * use remote github mcp for tools * Update .github/workflows/triage.md Co-authored-by: Sarah Rietkerk <[email protected]> * add token for mcp and add back location --------- Co-authored-by: Sarah Rietkerk <[email protected]>
…#7210) * Initial plan * Add documentation for AI question limit change in pxt repo Co-authored-by: abchatra <[email protected]> * Update documentation with detailed instructions for pxt PR Co-authored-by: abchatra <[email protected]> * Add complete documentation and scripts for pxt repository PR Co-authored-by: abchatra <[email protected]> * Add comprehensive summary of AI question limit change Co-authored-by: abchatra <[email protected]> * Add visual guide showing UI impact of AI question limit change Co-authored-by: abchatra <[email protected]> * Add index file to organize all documentation Co-authored-by: abchatra <[email protected]> * Update AI question limit to 10 in arcade-specific catalog Co-authored-by: jwunderl <[email protected]> * Update pxt-core to v12.2.10 for catalog override support Co-authored-by: jwunderl <[email protected]> * Update pxt-core to v12.2.11 due to npm upload issue Co-authored-by: jwunderl <[email protected]> --------- Co-authored-by: copilot-swe-agent[bot] <[email protected]> Co-authored-by: abchatra <[email protected]> Co-authored-by: jwunderl <[email protected]> Co-authored-by: Joey Wunderlich <[email protected]>
* remote fix * fix toolsets
* correect list of repos * recents * Change to keep all open issues. * compile --------- Co-authored-by: Abhijith Chatra <[email protected]>
* stress on correct repo even more * compile iwth new compiler
* add heist jam winners * emphasize both "really's" * Update docs/static/gamejam/jams/heist/rules.md Co-authored-by: Sarah Rietkerk <[email protected]> --------- Co-authored-by: Galen Nickel <[email protected]> Co-authored-by: Sarah Rietkerk <[email protected]>
* add command for easy compile * use agent flow * update readme
* add doc workflow * update script to compile all * add instructions for when no doc updates are necessary
* update documentation workflow to check all commits in the pr * regen triage with newest compiler
Releasing the skillmap syncing hotfix
* reorder for hw selection * hardware.md in same order * new order, third place * fix error * M4 is not a device... it's a make * fix typo * add EF shield * update gamego URL * remove new EF board until it is in stock * add gamekit * update * move calliope to arcade shield section * typo fixed * update header
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