📄Cargo.toml
[dependencies]
bedrock-client = { git = "https://github.com/ismaileke/bedrock-client.git", branch = "master" }
tokio = "1.47.1"📄main.rs
use bedrock_client::client;
#[tokio::main]
async fn main() {
let mut client = client::create(
"127.0.0.1".to_string(), // target address
19132, // target port
"1.21.130".to_string(), // client version
false, // raknet debug mode
|code, url| {
// If you turn on debug, the login code and url will already appear
// in the console, but you can use this if you want to edit it yourself.
println!("You can log in with the code {} at {}", code, url);
}
).await.unwrap();
client.set_packet_callback(|packet_name, packet| {
println!("New packet received: {} Packet", packet_name);
println!("Packet as JSON: {}", packet.as_json());
downcast_bedrock_packet!(packet, Text, |txt: &Text| {
println!("Text Packet Message: {:?}", txt.message);
println!("Text Parameters: {:?}", txt.parameters);
});
});
client.connect().expect("Target IP Connection Error");
}Note
This project is mainly designed for Abyssal Eclipse, but you can get ideas and develop something from the code I wrote.
It is still in development. I can't develop the project because I don't have time. Access to the servers is generally successful.

