Cowboy Samurai GunSho goes on a quest to slay evildoers while unraveling the mystery of an evil corporation buying out all property on the Wild West.
-
main.cppInvokes the game object, not much here.
-
game.h/.cppMain logic of window loading, gameplay, instantiating objects.
-
assets.h/.cppLoads assets for the game.
-
Combatant.h/.cppClass for the player and core combat mechanics.
-
Abilities.h/.cppPlayer abilities and default loadout.
⚠️ Here add new abilities! -
Enemy.h/.cppEnemy class inheriting combatant. Definitions of enemies.
⚠️ Here add new enemies!
