A C library for parsing, validating, and manipulating Steam Inventory Schema files.
openitemdef provides a clean C API with predictable memory behavior, strict schema validation, and error reporting designed for integration into game engines, build pipelines, CLI tools, and GUI editors.
The project includes a complete test suite using Unity and optional code-coverage instrumentation via GCC/Clang.
Note: This project is under active development.
The current codebase is not stable and APIs may change. Documentation and public examples will follow in future versions.
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Full JSON schema parsing
Powered by jansson, with strict type checks and detailed validation. -
Robust internal model
Supports all Steam Inventory constructs: item definitions, bundles, exchange lists, generators, playtime generators, tags, colors, and more. -
Embedding-friendly
Made in C to ease cross-language bindings. Designed for use in game engines and their extensions or standalone tools.
- C c99 compiler: GCC or Clang
- CMake ≥ 3.16
- Dependencies:
jansson(e.g.,libjansson-dev)
Optional: