-
Notifications
You must be signed in to change notification settings - Fork 15
Update to latest MSM version #28
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Conversation
|
Hi man, thanks for your work and for keeping up this repository up to date. I'm trying to update it to the latest version (at the moment I'm writing this, it's 4.7.1) but I don't know how to find out the access key. Could you help me, please? Also, do I need to update something other than the access key and the |
The access key can be found easily two ways:
As for the updating the src code, just changing the access key and version to the keys respective version will do :) |
Hello, will there be new updates? it's just that using your methods it's very difficult to find an access key for a person who is not involved in developing such software. |
|
Okay. After sweat and blood, after 4 hours of my time, I was able to find the access key for version 4.8.4: 33cdd406-b5e0-4ebf-8891-2c28b84af2ea |
I will publish an edited SFS2X dll that you can drag and drop into the steam My Singing Monsters dir to extract the access key easier... On another note someone has made a tool that will fetch the key automatically, though I don't believe it is open source or even public. |
|
Also I will end up publishing another My Singing Monsters automation client/tool at some point... I've been slowly gaining motivation to work on this m, though it had been sat on my hard drive untouched for a few weeks now. |
Do what you enjoy and good luck |
As of new updates a hard coded access key is required to use the pregame setup api, this commit should update this tool to 4.5.0.