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Description of Change

This PR just removes the code that prevents OpenGL from working on Windows ARM.

This was initially done in 0c75727. The reason for this was there was no OpenGL on ARM. However, recently, there is a way: https://apps.microsoft.com/detail/9nqpsl29bfff

The reason we can just remove this code is because we don't actually link with opengl32 directly and instead load it at runtime.

SkiaSharp Issue

Related to mono/SkiaSharp#3155

API Changes

None.

Behavioral Changes

None.

Required SkiaSharp PR

Requires mono/SkiaSharp#3189

PR Checklist

  • Rebased on top of skiasharp at time of PR
  • Changes adhere to coding standard
  • Updated documentation

@mattleibow mattleibow merged commit f8ba1c5 into skiasharp Mar 7, 2025
@mattleibow mattleibow deleted the dev/windows-arm-opengl branch March 7, 2025 16:57
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2 participants