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Game Engine + Deferred Renderer (GL)

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WORK IN PROGRESS

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Project showcasing a game loop deferred and rendering technique in OpenGL

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BOOST_INCLUDE_DIRS BOOST_LIBRARYDIR BOOST_ROOT GLEW_ROOT C:\glew\glew_2_1_0 GLUT_ROOT C:\freeglut\freeglut_3_6_0

cd boost/bost_1_85_0 bootstrap b2

cd C:\glew\glew_2_1_0 OK!

cd C:\freeglut\freeglut_3_6_0 ninja -G ninja .

https://stackoverflow.com/questions/20746936/what-use-is-find-package-when-you-need-to-specify-cmake-module-path cmake -G "Visual Studio 17 2022" -A x64 -DBoost_ARCHITECTURE=-x64 -DBoost_LIB_PREFIX=lib .

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