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everyis a library for managing time based events like scene transitions or repetitive tasks. It's partially inspired by100.times do |n|from Ruby and helps chain time dependent drawing changes in p5. I've been using it in class with students as a way to ease into time-based media and using time in p5.js outside of looping orsetTimeout.There's some more information on how you use it in the
README:https://github.com/mngyuan/every/
Example sketch 1 Example sketch 2