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62 changes: 39 additions & 23 deletions engine/class_modules/apl/mage.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -246,7 +246,7 @@ void frost( player_t* p )
precombat->add_action( "snapshot_stats" );
precombat->add_action( "use_item,name=ingenious_mana_battery,target=self" );
precombat->add_action( "summon_water_elemental" );
precombat->add_action( "blizzard,if=active_enemies>=3" );
precombat->add_action( "blizzard,if=talent.frostfire_bolt|active_enemies>=3" );
precombat->add_action( "glacial_spike" );
precombat->add_action( "frostbolt" );

Expand All @@ -257,54 +257,70 @@ void frost( player_t* p )
default_->add_action( "run_action_list,name=ss_st" );

cds->add_action( "potion" );
cds->add_action( "use_items,if=prev_gcd.1.frozen_orb|fight_remains<20" );
cds->add_action( "flurry,line_cd=9999" );
cds->add_action( "frozen_orb,line_cd=9999" );
cds->add_action( "ray_of_frost,line_cd=9999" );
cds->add_action( "use_items" );
cds->add_action( "blood_fury" );
cds->add_action( "berserking" );
cds->add_action( "fireblood" );
cds->add_action( "ancestral_call" );
cds->add_action( "invoke_external_buff,name=power_infusion,if=buff.power_infusion.down" );

ff_aoe->add_action( "comet_storm,target_if=min:debuff.freezing.stack,if=debuff.freezing.stack>=16|cooldown.ray_of_frost.full_recharge_time<3|fight_remains<15|!talent.glacial_assault|talent.fractured_frost&(talent.heart_of_ice|talent.white_out)" );
ff_aoe->add_action( "glacial_spike" );
cds->add_action( "flurry,if=talent.frostfire_bolt,line_cd=9999", "Frostfire Opener" );
cds->add_action( "glacial_spike,if=talent.frostfire_bolt,line_cd=9999" );
cds->add_action( "flurry,if=talent.frostfire_bolt,line_cd=9999" );
cds->add_action( "ray_of_frost,if=talent.frostfire_bolt,line_cd=9999" );
cds->add_action( "frozen_orb,if=talent.frostfire_bolt,line_cd=9999" );
cds->add_action( "glacial_spike,if=talent.splinterstorm&active_enemies>=3,line_cd=9999", "Spellslinger Opener" );
cds->add_action( "flurry,if=talent.splinterstorm,line_cd=9999" );
cds->add_action( "frozen_orb,if=talent.splinterstorm,line_cd=9999" );
cds->add_action( "ray_of_frost,if=talent.splinterstorm,line_cd=9999" );
cds->add_action( "invoke_external_buff,name=power_infusion,if=buff.power_infusion.down", "Externals" );

ff_aoe->add_action( "comet_storm" );
ff_aoe->add_action( "ray_of_frost,if=fight_remains<12" );
ff_aoe->add_action( "flurry,if=cooldown_react&buff.thermal_void.down" );
ff_aoe->add_action( "frozen_orb" );
ff_aoe->add_action( "glacial_spike" );
ff_aoe->add_action( "blizzard" );
ff_aoe->add_action( "ice_lance,if=buff.fingers_of_frost.react" );
ff_aoe->add_action( "ice_lance,if=debuff.freezing.react>=10" );
ff_aoe->add_action( "frostbolt,if=buff.frostfire_empowerment.react|prev_gcd.1.glacial_spike" );
ff_aoe->add_action( "ray_of_frost" );
ff_aoe->add_action( "ice_lance,if=buff.thermal_void.up" );
ff_aoe->add_action( "ice_lance,if=buff.fingers_of_frost.react&talent.fractured_frost&(talent.heart_of_ice|talent.white_out)" );
ff_aoe->add_action( "ice_lance,if=debuff.freezing.stack>=10&talent.fractured_frost&(talent.heart_of_ice|talent.white_out)" );
ff_aoe->add_action( "frostbolt" );

ff_st->add_action( "comet_storm" );
ff_st->add_action( "glacial_spike" );
ff_st->add_action( "ray_of_frost,if=fight_remains<12" );
ff_st->add_action( "flurry,if=cooldown_react&buff.thermal_void.down" );
ff_st->add_action( "frozen_orb" );
ff_st->add_action( "glacial_spike" );
ff_st->add_action( "blizzard,if=buff.freezing_rain.up" );
ff_st->add_action( "ice_lance,if=buff.fingers_of_frost.react" );
ff_st->add_action( "ice_lance,if=debuff.freezing.react>=10" );
ff_st->add_action( "ray_of_frost" );
ff_st->add_action( "ice_lance,if=buff.thermal_void.up" );
ff_st->add_action( "frostbolt" );

ss_aoe->add_action( "comet_storm" );
ss_aoe->add_action( "frozen_orb,if=cooldown_react&(!buff.brain_freeze.react|!talent.wintertide)" );
ss_aoe->add_action( "blizzard,if=buff.splinterstorm.down" );
ss_aoe->add_action( "ice_lance,if=buff.thermal_void.react" );
ss_aoe->add_action( "ray_of_frost,if=fight_remains<12" );
ss_aoe->add_action( "blizzard,if=buff.freezing_rain.up" );
ss_aoe->add_action( "flurry,if=cooldown_react&buff.brain_freeze.react&buff.thermal_void.down" );
ss_aoe->add_action( "frozen_orb,if=cooldown_react" );
ss_aoe->add_action( "glacial_spike" );
ss_aoe->add_action( "flurry,if=cooldown_react&buff.brain_freeze.react" );
ss_aoe->add_action( "blizzard,if=buff.splinterstorm.down&(talent.freezing_rain|talent.freezing_winds|active_enemies>=7)" );
ss_aoe->add_action( "ice_lance,if=buff.fingers_of_frost.react" );
ss_aoe->add_action( "ice_lance,if=debuff.freezing.stack>=6" );
ss_aoe->add_action( "ice_nova,if=talent.cone_of_frost&active_enemies>=4" );
ss_aoe->add_action( "cone_of_cold,if=talent.cone_of_frost&active_enemies>=4" );
ss_aoe->add_action( "flurry,if=cooldown_react" );
ss_aoe->add_action( "ray_of_frost" );
ss_aoe->add_action( "frostbolt" );

ss_st->add_action( "comet_storm" );
ss_st->add_action( "frozen_orb,if=cooldown_react&(!buff.brain_freeze.react|!talent.wintertide)" );
ss_st->add_action( "ray_of_frost" );
ss_st->add_action( "ice_lance,if=buff.thermal_void.up" );
ss_st->add_action( "ray_of_frost,if=fight_remains<12" );
ss_st->add_action( "flurry,if=cooldown_react&buff.brain_freeze.react&buff.thermal_void.down" );
ss_st->add_action( "frozen_orb,if=cooldown_react" );
ss_st->add_action( "glacial_spike" );
ss_st->add_action( "flurry,if=cooldown_react&buff.brain_freeze.react" );
ss_st->add_action( "ice_lance,if=debuff.freezing.stack>=6" );
ss_st->add_action( "blizzard,if=active_enemies=2&talent.freezing_winds&buff.freezing_rain.up" );
ss_st->add_action( "ice_lance,if=buff.fingers_of_frost.react" );
ss_st->add_action( "ice_lance,if=debuff.freezing.react>=6" );
ss_st->add_action( "flurry,if=cooldown_react" );
ss_st->add_action( "ray_of_frost" );
ss_st->add_action( "frostbolt" );
}
//frost_apl_end
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