v2.5.0
Getting Started on Windows
- Download and extract
IDemO_win-x64.zip. - Place your
.demfiles in a directory nameddemos. - Run the
runDemos.bathelper script. - The JSON output will be located in a directory named
parsed.
IDemO can also be invoked directly rather than using the helper script. For example,
IDemO.exe -folders "demos" -output "parsed" -recursive -nochickens -samefilename -samefolderstructure
Run IDemO -help to see all optional parameters.
Hint: may need to run some of these as administrator!
Changes:
- 16178c2 Merge pull request #10 from source-engine-discord/feature/danger-zone-support
- 70b633c Bumped release num to 2.5.0
- a2f55d3 Minor tweaks
- 5d2184f Added test for DangerZone gamemode
- efaaa73 Fixed test
- daf8cfe Updated nuget packages
- a5fe6f5 Added -testdateoverride param
- 6b7426f Added support for mapcore discord demo filenames
- 1fc2c02 Added firstdamagestats output for danger zone
- 2c291fb Fixed danger zone parsing ending too early
See More
- b9dc028 Fixed bug causing it to always search for 0 rescue zones
- 3f4f019 Limited hostage rescue zone count to 2
- d1abbdc Split Wingman gamemode out into WingmanDefuse and WingmanHostage + refactored gamemodes
- 347d707 Fixed danger zone being round 0
- 80a39aa Fixed danger zone thinking bombs planted were at A bombsite
- e03d134 Stats can be shown only for certain gamemodes + Added support for danger zone RoundEndReason SurvivalWin (Danger Zone Win)
- cf336fb Added support for multiple hostage rescue zones + Added -gamemodeoverride, -testtype & -hostagerescuezonecountoverride params + Added parser gamemode support for danger zone (not stats though) + Updated README
- a542a23 Fixed parameter mistake
- 2fabf4b Refactored where DemosInformation is gathered
- 0ef5456 Added support for SensorGrenade EquipmentType
- 209b156 Remove TanookiStats
- ca0e940 Set DebugType to full for SourceEngine.Demo.Parser
- d520dea Made Bombsite optional for plants/explosions/defuses as bombs can be planted anywhere in danger zone
- cab2f24 Added many EquipmentTypes mainly being danger zone related + Added new SubclassNames for some of the values
This list of changes was auto generated.