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Releases: Exiled-Team/EXILED
Releases · Exiled-Team/EXILED
9.0.0-beta.6
Changelog
Additions
[Exiled.Example]Added more custom modules examples. #2783
Fixes
[Exiled.CustomModules]Minor fixes to existing module commands. #2783[Exiled.CustomModules]FixedRespawnManagernot behaving as expected, such as not respawning any teams.[Exiled.CustomModules]FixedInventoryManagerbeing always null or not set on roles.[Exiled.CustomModules]FixedCustomTeamspawncommand not being able to retrieve registered teams.[Exiled.CustomModules]FixedCustomEscapemodule not being properly de/serialized.[Exiled.CustomModules]FixedWorldmodule not implementing theGameStatecomponent.
Changes:
[Exiled.CustomModules]IncreasedDISPATCH_OPERATION_DELAYvalue from0.5fto2.5f.
Full Changelog: 9.0.0-beta.5...9.0.0-beta.6
9.0.0-beta.5
Changelog
Additions
[Exiled::Events] OnShot event now supports shooting into the sky. #2781
Full Changelog: 9.0.0-beta.4...9.0.0-beta.5
9.0.0-beta.4
Changelog
Fixes
- Fixed a
TypeLoadExceptionthat occurred when loading plugins subscribing to theChangedRoleevent. - Fixed an issue where
Player::ChangeAppearancedid not function correctly when applied to aZombieRole.
9.0.0-beta.3
Changelog
Breaking Changes
- Renamed
EConfigtoConfigSubsystem. TheEnableAllandDisableAllmethods inCustomModulesand derivatives now require an assembly as input and return the number of instances of modules generated, activated, and registered per assembly. - Custom items' settings now utilize
SettingsBase. User-defined custom item types must be based onSettingsBase. - Module activation is delayed by 0.5 seconds to allow for the proper loading of dependencies and plugins.
- Renamed
Spawnedevent toChangedRoleevent by @Monald. - Removed previous settings for custom items, including
ItemSettingsandPickupSettings. - Removed generic trackers, which were unnecessary and caused memory issues. A single tracker is now sufficient.
Fixes
- Deserialization Issues: Resolved problems with deserializing
CustomItems.CustomItemsnow usesSettingsBasefor proper serialization and deserialization with a custom deserializer. - Custom Role Spawning: Fixed logical issues with custom role spawning via static methods.
- ModulePointer ID Conflicts:
ModulePointernow avoids ID conflicts by usingModuleTypeIndicatorto differentiate modules. - Automatic Module Loading: Modules not configured for loading are no longer loaded automatically, but only if explicitly enabled.
- RoleAssigner Fixes: Corrected
RoleAssignerand its related events to properly assign roles based on probabilities. - Config Initialization: Fixed issues with configs being null or not initialized inside behaviors.
- Hash Code Issues: Fixed
EObject::GetHashCodeconflicts by relying onInstanceID, which increments for each existingEObject. - Duplicate Component Addition: Added checks to prevent components from being added twice to the same entity, avoiding issues from duplicated instances.
- DynamicEventDispatcher Initialization: Ensured all
DynamicEventDispatcherobjects are initialized to avoid null reference exceptions during object instantiation. - Command Instance Lookup: Fixed issues with
CustomItemandCustomRolecommands not finding the module instance by Id or Name.
Additions
- Dynamic Type Converter: Introduced
DynamicTypeConverter<T>for resolving types during YamlDotNet (de)serialization. - Enhanced Log Information: Improved detail in
Log::GetContextInfo(). - Serialization for ModulePointer: Added serialization support for
ModulePointer, now handling any data type. - Custom Serialization Logic: Added
CustomModule::DeserializeModule_ImplementationandCustomModule::SerializeModule_Implementationmethods to support custom serialization and deserialization. - Module State Events: Implemented events to monitor the state of modules.
- TrackablesGC: Added a garbage collector specifically for trackables.
- ConfigSubsystem Enhancements: Improved handling and interaction with configs and sub-configs with new methods:
Read<T>(string),ReadDataObject<T>(string),ReadDataObjectValue<TSource, TValue>(string),Write<T>(string, object), andWriteDataObjectValue<TSource, TValue>(string, object). - Config Loading on Server Start: Implemented
ConfigSubsystem::LoadAllto load all plugins at server start. - Standalone Configs: Added
ConfigSubsystem::IsStandAloneto define stand-alone configs that do not rely on parent or child configs. The path is user-defined (default is.config/EXILED/Configs/FolderName/FileName.yml). - DynamicTypeGenerator: Introduced
DynamicTypeGeneratorfor runtime type creation, including methods for creating types and more. - EActor Events: Added
EActor::OnAddedandEActor::OnRemovedevents for when components are added or removed from entities. - Default Implementation Methods: Added
static ModuleBehaviour<>::ImplementConfigs_DefaultImplementation()andstatic ModuleBehaviour<>::ApplyConfig_DefaultImplementation()for default instance method implementations. - Custom Module Serialization: Implemented
CustomModule::DeserializeModule_ImplementationandCustomModule::SerializeModule_Implementationmethods for user-defined module (de)serialization logic. - PlayingAudioLog Event: Added
PlayingAudioLogevent by @NotZer0Two. - MoveNetworkIdentityObject API: Added
MoveNetworkIdentityObjectAPI by @notzerotwo_.
Changes:
- Log Readability: Improved readability for logs related to info, warnings, errors, and module state changes.
- Unified Settings Structures:
ItemandPickupnow share the same settings structures. - Tracker Fixes: Fixed trackers for items and pickups.
- Example Project Regeneration: Regenerated the
Exiled.Exampleproject with updated custom item and role examples. - Optimized Attachments Generation: Improved performance of attachments generation at server start.
- Deep Copy Support: Enhanced
ReflectionExtensions::CopyPropertiesto support deep copying for nested and complex types. - StaticActor Performance: Optimized
StaticActorandStaticActor<T>for faster instance retrieval. - Virtual Type Casting: Made
TypeCastObject<T>::Castmethods virtual. - GlobalPatchProcessor Logs: Improved readability and logging for
GlobalPatchProcessor. - Bug Report Fixes: Fixed issues reported in bug report n.396 by @notzerotwo_.
Exiled 9.0.0-beta.2
What's Changed
- Exiled 9.0.0-beta.2 by @Monaldcry7788 in #2773
Full Changelog: 9.0.0-beta.1...9.0.0-beta.2
Exiled 9.0.0-beta.1
What's Changed
- [Resonance] Quaternion fixes by @ITeMbI4 in #2750
- [Resonance] Create new structure to spawn toys by @ITeMbI4 in #2751
- [Resonance] Fix null room in elevator door by @ITeMbI4 in #2752
- Possibly fixed NRE on customrole give command by @Monaldcry7788 in #2754
- Fixing CustomModules by @theDevJade in #2753
- [ONGOING-FIX] - Fixed Pawn class being null and command fix and constructor error. Need to be fixed GameObject being null. by @Monaldcry7788 in #2761
- [Resonance] Fix DamageHandler by @ITeMbI4 in #2759
- [Resonance] Fix flags set by @ITeMbI4 in #2760
- CustomRole Fix by @Monaldcry7788 in #2763
[EXILED::API]Adding SendFakeSceneLoading by @NotZer0Two in #2756- Who tf typed Ass and not As by @NotZer0Two in #2762
[EXILED::API]Adding ScaleNetworkIdentityObject by @NotZer0Two in #2768[EXILED::API]Adding SpawnMice by @NotZer0Two in #2765[EXILED::API]Pickup::Category by @NotZer0Two in #2767- Fixed customroles. Exiled 9.0.0-beta.1 release by @Monaldcry7788 in #2769
- Removed debug by @Monaldcry7788 in #2770
- Exiled 9.0.0-beta.1 by @Monaldcry7788 in #2771
Full Changelog: 9.0.0-alpha.19...9.0.0-beta.1
9.0.0-alpha.19
Additions
[Exiled.API]Introduced new logging methods:Log::DebugWithContext,Log::InfoWithContext,Log::WarnWithContext,Log::ErrorWithContext, andLog::AssertWithContext. These methods now includeClass::Method::Linewhen no context is provided or append[SPECIFIED_CONTEXT]when context is specified. New constants for context are also available.- Added
CustomModule::TryRegister(Assembly, [CanBeNull] ModuleIdentifierAttribute)andCustomModule::TryUnregistermethods. [Exiled.API]Added support for YAML serialization of types with private or non-public default constructors.[Exiled.API]Added support for enum class types serialization.
Fixes
[Exiled.API]Resolved serialization issues with enum class types, ensuring that only the name is serialized and not the numeric value.[Exiled.API]Fixed recursive call issues inUniqueUnmanagedEnumClassandUnmanagedEnumClass.[Exiled.CustomModules]Corrected the instantiation of null dynamic events. These are now instantiated correctly usingDynamicEventManager::CreateInstanceFromType, addressing previous exceptions during module enabling.[Exiled.CustomModules]AddedYamlIgnoreattribute to theCustomRole::Ownersproperty.[Exiled.CustomModules]Fixed issues with modules not loading due to missing paths for newly created configuration files, including module instances, behaviors and their relativeModulePointer.
Changes
[Exiled.CustomModules]Madens:CustomItems::Settingsclass non-abstract.
Full Changelog: 9.0.0-alpha.18...9.0.0-alpha.19
9.0.0-alpha.18
Additions
[Exiled::Events]Added NewAttackingEventArgsforSCP-096,SCP-173&SCP-0492. #2739[Exiled::API]Add new overload inServer::Shutdown(bool, bool). #2744
Fixes
[Exiled::API]Fixed item pickup time. #2745[Exiled::API]FixedParentCheckpointDoorinternal set. #2745[Exiled::API]FixedAntiSCP207Item Creation. #2745[Exiled::API]FixedPlayer::UseItem()not calling the basegame event. #2745[Exiled::Events]FixedSpawningRagdollEventArgs::IsAllowedfalse not working as intended. #2747[Exiled::Events]FixedNullReferenceExceptioninHealingEventArgs#2747[Exiled::Events]FixedNullReferenceExceptionwhen settingChangingItemEventArgs::Itemto null #2747[Exiled::Events]Fixed crash when usingStranglingasSCP-3114#2747
Changes (Non-Breaking)
[Exiled::API]AdminToy::Positionnow sets theAdminToyBase::NetworkPositionaswell. #2746[Exiled::API]AdminToy::Rotationnow sets theAdminToyBase::NetworkRotationaswell. #2746[Exiled::API]AdminToy::Scalenow sets theAdminToyBase::NetworkScaleaswell. #2746[Exiled::API]AdminToy::IsStaticnow sets theAdminToyBase::NetworkIsStaticinstead ofAdminToyBase.IsStatic. #2746
Changes (Breaking)
[Exiled::API]Light::Createnow useQuaternionfor rotation instead ofVector3. #2746[Exiled::API]Light::CreatemovedColorparameter before thespawnone. #2746[Exiled::API]ShootingTargetToy::Createnow useQuaternionfor rotation instead ofVector3. #2746
Full Changelog: 9.0.0-alpha.17...9.0.0-alpha.18
8.9.11
9.0.0-alpha.17
bump game version