-
Notifications
You must be signed in to change notification settings - Fork 1
Tiles
Jason edited this page Aug 21, 2025
·
4 revisions
There are five different types of tiles and each of them represents its own behaviour. The tiles are detailed in the following table:
| Sprite | Type | Description | Is it passable? |
|---|---|---|---|
![]() |
Bricks | A destructible obstacle, it can take damage from every side and this may be used for tactics to block enemies. | ❌ |
![]() |
Metal | An indestructible obstacle, can be destroyed only by player robots on the highest (fourth) rank. | ❌ |
![]() |
Grid | A tile reducing visibility of all entities. | ✅ |
![]() |
Slippery Floor | A tile moving player robots forward even when they neither move nor change direction (affects only the players). | ✅ |
![]() |
Toxic Waste | An impassable tile for robots (however bullets can fly through it!) | ❌ |
All tile sprites have 8x8 pixels.




