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Recipe Selection

Finalomega edited this page Dec 14, 2025 · 1 revision

Recipe Selection

📸 [Placeholder: HUD showing recipe selection with inputs/outputs]

Recipe Selection lets you pre-select which recipe a production building will use before you place it. No more placing buildings and then manually setting recipes one by one!


What is Recipe Selection?

When aiming a production building hologram:

  • Enter recipe mode to cycle through available recipes
  • See recipe details on the HUD (inputs, outputs, rates)
  • Place buildings with the recipe already configured
  • Works with scaling — all buildings get the same recipe!

Controls

Action Default Key Description
Activate Recipe Mode U (hold) While aiming production building
Next Recipe Scroll Up or NumPad 8 (while holding U) Cycle forward
Previous Recipe Scroll Down or NumPad 5 (while holding U) Cycle backward
Clear Selection NumPad 0 (while holding U) Reset to default

HUD Display

When in recipe mode, the HUD shows:

  • Recipe name
  • Input items with icons and quantities
  • Output items with icons and quantities
  • Per-minute rates

📸 [Placeholder: Annotated recipe HUD display]


Step-by-Step Example

Setting Up Iron Plate Constructors

  1. Select a Constructor hologram
  2. Hold U to enter recipe mode
  3. Scroll until Iron Plate is selected
  4. Scale to 8×1 (NumPad 8 seven times)
  5. Place — all 8 Constructors produce Iron Plates!

🎬 [Placeholder: GIF of recipe selection + scaling]


Smart! Panel Alternative

Press K to open Smart! Panel and use the recipe dropdown:

  • See all recipes in a list
  • Visual icons for each recipe
  • Per-minute rates displayed
  • Click to select, then Apply

📸 [Placeholder: Smart! Panel recipe dropdown]


Tips

  1. Use with Scaling — Set recipe once, place many buildings
  2. Check the HUD — Verify recipe before placing
  3. Clear to reset — NumPad 0 (while holding U) clears selection
  4. Works with Extend — Extended buildings copy the source recipe

Related Features

  • Scaling — Place multiple buildings with same recipe
  • Extend — Clone buildings with recipes preserved
  • Smart! Panel — Visual recipe selection

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